Harker #2 Review

Harker #2I always admire those who risk their resources by doing something truly creative. It’s even more important in these days of Diamond’s recent changes that make it harder for the ‘little guys’ in the comic book biz to get their work noticed and appreciated by a worldwide audience. So, firstly my hat is off to Gibson and Danks, and the multitude of self-publishers like them. However, apart from all that Harker is genuinely entertaining, and it’s obvious that it’s a labour of love. From writer Roger Gibson’s nice introductions in each issue, that offer an honest peek into the process of creating a comic, to artist Vince Danks’ efforts on the art, which must be time consuming, it all makes this a pleasant change for those raised on a steady diet of spandex soap operas.

Carrying on from the debut issue, Harker #2 continues the look at the British detectives Harker and Critchley (the bald one) as they investigate a gruesome murder on the steps of a church. Last issue left us with a hint that the murder was tied into occult practices, and with this issue we delve deeper into that world. With the discovery of book remnants under the fingernails of the corpse, the two lads search a number of shops for a book entitled The Key of Solomon, but to no avail, until they meet a somewhat shifty man in an occult bookshop, who appears to be hiding something. Then it’s off to the coroner who gives the pair the identity of the murder victim, and the hunt continues.

Montages can sometimes be tricky to pull off in sequential art, but Gibson and Danks do it beautifully here. Harker and Critchley’s book hunting at the beginning of the issue, and their questioning of associates of the deceased towards the end, are both handled well. That may seem like an odd thing to praise, but in a black and white comic, it can sometimes be hard to identify faces and locales. Danks’ photorealistic approach to the art manages to avoid this pitfall though. There’s no confusion as to who is who and exactly what’s happening. With a style similar to that of Dave Sim’s current work on Glamourpuss, it’s simple, but not simplistic.

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I couldn’t help but notice the incorrect spelling of “presumably,” but that’s a very minor misstep. The other one would be the differences between the two main characters. Hopefully as the series progresses, they will start to sound less alike. Harker appears to be the more level headed, logical one, while Critchley calls his partner, “guv,’ but other than that the differences are subtle. However, all their dialogue is natural and never awkward, and considering there’s no action in this issue, merely talking heads, that’s vital. Danks does well to make each page look interesting, with suitable detail of interior and exterior locales, instead of a steady stream of close-ups of whoever’s talking. Gibson and Danks are a superb team of creators. The dialogue just rings true in your head. It’s not ‘comic book dialogue,’ but rather it’s filled with the cadence and flow of something more realistic. The TV series comparison is the most obvious one to make, and Harker could easily fit into a late night slot in that format. This is another solid entry in this series and is definitely worth picking up. Gibson and Danks can be proud of what they’ve achieved.

You can order Harker from your local comic shop, or from Ariel Press. If you’re looking for something that stands out from your pile of funnybooks, I’d recommend you do.

And you can read my interview with Gibson and Danks in the latest issue of Extra Sequential here, starting from page 32.

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Witchblade #126 Preview

Below is a preview of Top Cow’s Witchblade #126, which goes on sale on April 22. Written by Ron Marz with great art by Stjepan Sejic, it’s the second part of the War of the Witchblades storyline, in which Sara Pezzini, long-time ‘blade wielder and newbie Dani Baptiste become increasingly hostile towards one another. Despite the preview, it really is about more than just women in lingerie.

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Prototype Teaser Trailer

It’s been ages since I’ve been excited about a game, but I’ve been following this one ever since it was announced. I picked up the first ish of the Wildstorm comic and it wasn’t too bad. Written by Justin Gray & Jimmy Palmiotti and with gruesome, bloody art by Darick Robertson and Matt Jacobs, it serves as a backdrop to the game, going from the Vietnam War to today’s Manhattan. Trailer for the game, which is released in June by Radical Entertainment, is below.