Robert Luedke Interview

I met Robert at Comic-Con, where he preached at the CCAS Sunday service and did an inspiring job. My interview with the creator of the Eye Witness series of graphic novels is now up at Sight here. The EW books are unique in that they present a modern adventure tale, while similarly exploring the roots of Christianity through tales from the Bible. Great to look at, powerful and encouraging, they are a great resource for the interested Christian and/or comic book fan, with plenty of political espionage and military conspiracies thrown in for good measure.

The third book, Rise of the Apostle has just been released and looks at the life of that crazy man of God, Paul. It comes in at 96 pages, from Head Press Publishing, and is available for purchase here.

Ben Templesmith Interview

Ben Templesmith has hacked out quite an eerie niche for himself since his breakout art work on IDW’s horror comic, 30 Days of Night, and has since become a formidable creator on books like Singularity 7 and Wormwood: Gentleman Corpse, for which he received an International Horror Guild nod. He’s had two art books released, (Tommyrot and Conluvio), has been nominated for an Eisner for the last four years, and along with superstar writer Warren Ellis created a new comics format with their FELL series. And if that wasn’t enough, he’s also an Aussie. What a guy!

Ben, when you were growing up in Perth, were you an avid comic fan with ambitions to work in the industry. Was that always the dream?

Yes, my one burning ambition was to get published telling stories in Anglo-American comic books basically. Since I was about 13.

Your style is very distinctive. Was it equal parts experimentation and admiration for other artists that brought you there?

Everyone has influences and usually they’re much more prominent when you’re first starting out. I guess you could say my current style is the end product of loving people like Ash Wood, Victor Amrus, Richard Searle and Ralph Steadman, and the fact I have to do what I have to to meet a deadline. That forces you to streamline a process quite a bit too. Especially on the computer side of things.

What’s the reaction when you tell people you create comics for a living?

Usually a blank look. Then they assume I mean Superman or Spider-Man or something. Then once I’m past the “No, I create my own comics, things without the guys in tights you’ve heard of,” I have to explain how comics are actually made from the ground up as most people are largely ignorant of anything to do with comics in general. I never do, but I should probably just shut up and say “Yeah, like Batman and stuff,” and leave it at that, rather than try to fight perceptions and stereotyping.

Were you able to play much of Dead Space while working on the comic tie-in? Are you a hardcore gamer who throws things at the TV when you’re frustrated, or do you just pick up the controller every now and then?

No, I didn’t play any. I watched others. I could have played some when I was up at EA headquarters. Nope, I’m not a hard core gamer. I just got an XBOX actually. I’ve long preferred strategy games on a PC more than the console shooters, though they’re good for a bash when in the right mood for sure. There’s a helluva lot of artistry in them these days and that attracts me as an artist now as much as anything.

30 Days of Night was undoubtedly the book that gave you your first taste of huge mainstream success. With all the attention that the film bought, how did you react to that level of interest?

The movie did little to nothing for my comic book career. That was all started by the movie optioning hype 5 years before the film came out. But since the film, I’ve now got somewhat of a profile among the types that look to make movies, so it’s a good way to springboard into other media thanks to the movie I guess, but I don’t think it really made too much difference to my core work, which is comics, as I love them. Wormwood: Gentleman Corpse and FELL, with Warren Ellis have really developed that audience far, far more I think.

Moving from artist to writer, as you have done with Singularity 7 and Wormwood: Gentleman Corpse must be quite satisfying. Would you like to continue with that dual-creator role or will you always be a penciller at heart?

I was always thinking of my self as a “creator”, not just an artist who gets told what to draw. It just so happened I started out as only a work for hire artist. After that one book (Hellspawn for TMP) I’ve been doing creator owned, or part creator owned work that I own
a piece of for the most part ever since. It’s trying to create new things that you yourself own a stake in that drives me. I just like feeling personally invested, (apart from trying to tell stories and have an audience for them, which is why I love comics in general) and I’m lucky enough that IDW Publishing are willing to give me and a few like minded creators a home like that.

I should add that I’ve never been a penciller. I produce complete artwork. I’m an artist. I do the lot. Pretty much at this point the only thing I don’t do is the lettering, and I’d love to start lettering my own books too. Man, pencillers have it so easy! Especially now colourists are expected to be full painters, fleshing everything out far more than in earlier years. Colourists deserve more credit on a lot of books as far as I’m concerned.

You moved to San Diego only a few months ago, from Australia. What are the major differences that you’ve had to adjust to?

The timezone. The higher taxes. Absurd health care costs, absence of public transport, lack of intelligent planned city development and disorganized disfunctional bureaucracy, both public and private. Hey, you did ask! Perspective from other countries is a wonderful thing I reckon. Other than that though, San Diego and the US is a great place, full of opportunity, wonderful people and things I grew up with as a kid only seeing on TV.

IDW Publishing has been your creative home for the last few years. Would you like to eventually draw spandex clad superheroics for Marvel or DC at any point?

IDW Publishing have been fantastic to me and very supportive. I’d happily work on some spandex clad superheroics at Marvel or DC. They’d just have to ask. I’d still rather make up new characters though, rather than service existing ones. I could could even do that at IDW at some point, who knows.

How has working with Warren Ellis on FELL changed you as a creator?

Yes. I now cry myself to sleep every night. Warren had changed me long before I was even working in comics. Thanks to his vocal nature on the way of all things comics, as well as his work on things like Transmetropolitan, I’d already pretty much agreed with his idea of
the way things should work. Thanks to FELL though, I think I had a brand new audience get exposed to my work, some of which has followed through onto other things, which was an added bonus. I also got to grips on how comics storytelling, pacing, etc can really work, much more than before. ( FELL being a 9 panel grid thing ) I owe Warren muchly, not least for working on a book fantastically written, breaking a format in and being critically acclaimed.

I’m guessing you’re a horror fan? Any favourite films or books of that genre?

I’m more into dark sci-fi fan than horror. I don’t like to squirm. I like to think and squirm at the same time. So stuff like Aliens, The Thing, Dark City I really dig. Huge historical epic fan too though, even if they never get the history right. I really should go and see Mongol.

Lastly, are there any hidden talents you possess that the Templesmith fans of the world should know about, like do you make a mean lasagne?

Well, I make a mean powered baby chowder but I’m not meant to say that in public apparently. My lawyers get upset, what with the murder trial coming and all.

Ben Templesmith’s Blog Welcome to Hoxford Preview

Freedom Formula #1 Review

Radical Comics are the newest publisher on the comics market, and so far, they seem to be making waves. They have wisely partnered with the Singapore based Imaginary Friends Studios to bring in the next level of gifted creators. However, as unveiled at July’s Comic-Con, they’ll also be working with such well known names as writer Steve Niles, and director John Woo is interested in a film adaptation of their Western series, Caliber. They also have projects involving Weta Workshop (the Lord of the Rings SFX gurus) and painters Luis Royo and Jim Steranko.

After reading the first issues of both Hercules and Caliber and being somewhat underwhelmed, I wasn’t expecting much from Freedom Formula. Thankfully, I was wrong. A tonal departure from those books, this is a futuristic adventure set post world war (isn’t every futuristic tale?) where the sport of high speed competition in hi-tech bikes (VXs) rules the roost.

Courier driver Zee becomes embroiled in the race as the competitors pass through his home in the Wastelands. After hiding as a pit crew member he visits the mammoth city of Los Petropolis and gets embroiled in another accident waiting to happen, namely his death.

Subtitled Ghost of the Wasteland, this five issue mini-series shows the most promise of all Radical’s books and I wouldn’t be surprised if it it eventually becomes an ongoing. There are facets that we’ve seen before – the corporations controlling society, the division between the “norms” and the “eugenes” (genetically engineered), the popular sport of advanced racing, but with Zee’s secrets about his late father (for whom he’s delivering a mysterious package) and enough hints of more menace to appear Freedom Formula may just rise above typical sci-fi fare.

What truly makes this book rise above, however, is the art. It’s simply amazing. With an organically creepy look reminiscent of Jae Lee (Hellshock, Dark Tower) and beautifully designed pages in the vein of Christian Gossett (Red Star), Chester Ocampo and Kai stamp a very appealing visual style on the pages of this book. Each page is different enough, but not wildly so. Writer Edmund Shen is wise enough to free the pages of verbose dialogue and unnecessary exposition and lets the pages speak for themselves. After adapting Yoshitako Amano’s Mateki: The Magic Flute, he knows when to humbly let great art do it’s thing. And there’s plenty for it to do. From the intro of the racers under the bright lights, to the sparse darkness of the Wastelands, to the unveiling of Los Petropolis, your reaction will be the same as Zee’s, namely, “Whoa.” Some, if not most of that can also be attributed to Mr B (apparently it’s a prerequisite that all of Radical’s artists have names like rappers), the visual effects designer who knows when to bathe the art in light and when to be subdued. This a good package and if this standard is maintained (Radical are not flooding the market just yet) they could develop into comics’ next big thing. Director Bryan Singer (X-Men, Superman Returns) has just picked this up for a feature film at some point, so now’s the time to get in on the ground floor and see this title for yourself before Singer puts all the characters in leather and removes the fun. If you’re still not convinced, check out the nifty trailer for the series below.

Image Welcomes Newbies

Image Comics is a publisher free from the multi-layered complexities inherent at Marvel and DC, and therefore have become a haven for new readers. They may not have pop culture screen stars like their more famous competition, but that’s sure to change with Hollywood’s fruitful love affair with sequential art.

This month’s Monster Pile-Up #1 offers four new short stories of relatively new characters. All produced by their original creators its an accessible introduction in to some of Image’s titles. Firstly, a four page look at Gary Hampton’s world. Every full moon he becomes The Astounding Wolf-Man (complete with simple, but cool costume) and is currently on the run for a framed murder. Next up is a look at teenager Duncan Rosenblatt, otherwise known as the winged Firebreather, son of the monstrous Belloc. In this five page tale, all he wants is to get a grasp on his geometry homework but receives an attack from a wannabe super villain hoping to prove his worth. Then a tale in which The Voices of the Night radio show receives calls from people detailing their experiences with The Perhapanauts, members of The Bedlam (think Hellboy’s B.P.R.D. but more fun) Lastly, a teaser for Proof in which we see a Christmas tale from 1805 where Bigfoot aids American explorers, Lewis and Clark. All four adventures give enough of a taste of these unique series to decide if you’d like more. In a world of comic book confusion, it’s a nice sampler of new-reader friendly creations.

So is Invincible. One of Image’s most successful series, it follows the adventures of Mark Grayson, AKA the titular hero. Robert Kirkman (The Walking Dead) is a great writer and handles Mark’s romance with fellow hero Eve just as deftly as he does the battles. It’s obvious he’s building a saga here, but one that can be understood in bite sized chunks. I’m not a regular reader but this month’s #51 is a great jumping-on point. Mark gains a new blue costume and a younger brother/sidekick and there’s enough out of costume moments to keep interest, such as family dynamics and brief intros to teams in Mark’s world, like the Teen Team and Guardians of the Globe. Kirkman and penciller Ryan Ottley have been the book’s regular creative team for the majority of the book’s run and are here joined by new colourist Fco Plascencia. Nice touches abound in this ish, such as the discussion of code-names (Omni-Boy or Kid Omni-Man?), the Firebreather preview and the announcement in the letters pages of the new Invincible web-toon series. This is a book crafted with care. That’s why its legion of fans are growing and will surely continue to after more newbie friendly issues like this.

Free Marvel Guide

As any fanboy will tell you, comics are complicated. Howvere, if you venture into a comic shop for the first time, there are little ways to make it easier for yourself. Ask the employees for help, pick up a Trade Paper Back collection (with a no.1 on the spine) or just look at what freebies are on offer. Most comic shops will have them, such as flyers, posters, or the weekly newsletter, CSN. Now there’s soemthing new to add to the collection. Marvel: Your Universe, has a cover by artist Tom Raney and features a complete look at the major Marvel events of the last five years, as narrated by the all-knowing guy with the big head, Watcher. Cool. This will prove very helpful, as the MU has been a very busy place over the last 5 years, with Captain America’s death, Wolverine’s children, red Hulk, Spidey’s divorce and mutant numbers being drastically reduced. Marvel: Your Universe also contains prview material from various hardcovers too. It’s 32 pagers of handy info and absolutely free. It arrives on August 27, so keep your eyes open for it and be you too can be a well informed master of the MU.

Mecha Manga Bible Heroes Review

All that’s old is new again, and you can’t get much older than the Old Testament story of David vs Goliath. The new involves the war torn future setting, body armour and robotic sheep. MMBH is a 32 pager with a few extras, such as some funky short tales by Dean Rankine. You can check out my full review of the first issue here.

The Stand Trailer

Stephen King is no stranger to comics. He wrote an introduction for Batman’s 400th issue over two decades ago, and his work is always being adapted to other media, specifically film and TV. When Marvel adapted his Dark Tower novels last year, there were midnight openings of comic shops amid heavy mainstream attention. Now another one of the prolific novelist’s tales gets the sequential art treatment – The Stand. You can see the trailer for the creepy endemic epic at Marvel’s site here. The miniseries, officially entitled, The Stand: Captain Trips is 5 issues long and is written by Roberto Agguire-Sasca, with art by Mike Perkins. It goes on sale at midnight on September 10 for the keen fan. Below are the first few pages, sans text.

Miranda Mercury Interview

Back in the glory days of INFUZE (may it rest in peace) I had the opportunity to interview the writer and artist from a new comic mini-series, entitled The Many Adventures of Miranda Mercury. It was conducted in January of this year for the on-line mag, but never saw fruit – until now! I was waiting for the next step in INFUZE’s journey to take place, which unfortunately never happened, before I published it. Miranda was a genuinely fun book however, and I say was, because due to some recent restructuring at the publisher, Archaia Studios Press, this was one of the books to be put on the back burner. The first issue (numbered #295) is still available and is a groovy read for all ages, while presenting the world with a great heroine in some fantastic sci-fi adventures. The second issue will hopefully see print sometime soon. When it does, I’ll certainly let the world know. For now, take a peek in to the creative process of Miranda’s birth, and go here for a preview of the first ish.

Is there any particular woman, or women, that you’ve based Miranda on?

Brandon Thomas: Not really a particular woman, but probably an idea of women, and how they are and aren’t normally portrayed in modern comics. There are certainly some shining examples spread all over the medium, but just like I’m often alarmed by how minority characters are represented in superhero fiction, this deficiency (or lack of imagination) also extends to the so-called “fairer sex.” When this whole thing was developing, it was very important that Miranda Mercury not exist as the female version of another well-established character, but a complex, nuanced character in her own right that isn’t destined to become the victim in her own story. Even with her life rapidly coming to an end, Miranda isn’t going out without a major fight and she won’t be weeping in any corners, asking for someone to swoop in and save her. It’s a balance definitely, where we have to put her life in danger, but do it in a way that doesn’t make her appear weak or reliant on much more than her strength, wits, and junior partner to get things done.

Attitude-wise, she’s probably based on all of the strong women I’ve known in my life—mother, grandmother, cousin, etc. Take-charge, take-no-crap females from all walks of life should find something in common with Miranda Mercury.

Lee Ferguson: For me…honestly, it doesn’t seem as much like we’re creating something new as taking care of a character who has been around for almost 300 issues. I know that’s just one of our conceits, but…it’s so fitting. From the first time B and I talked about this, I have had a very clear picture of Miranda’s world, and I find myself reading the new scripts as they come in and KNOWING that, yes, that’s exactly how Miranda would react in a given situation. So while I can’t say that the way I try to portray her is based on anyone else, I can say that with both Brandon and I there seems to be an innate sense of what makes Miranda Mercury tick.

What do you hope readers will get from this series?

Brandon: The love of comics storytelling injected into their veins. The excitement of discovering something new that you never even thought to ask for. The possibility of experiencing stories that could only be contained and delivered by the comics medium. New heroes to root for. New villains to root against. New visual styles to be exposed to.
More than enough reasons to come back for the next installment.

Lee: A sense of what comics can be. When I was a child, I would go to the library and check out these old, beat up hardcovers that collected all kinds of comics from before my day. And it was mind-blowing to read stuff like Stan (Lee’s) and Jack’s (Kirby) Fantastic Four, absolutely mind-blowing. So many crazy new ideas introduced, utilized and discarded as they made their way to the next new thing. THAT’S very much what I want this to feel like. Not as in ‘retro’ or anything like that, but in that mad flood of ideas.

You’ve both worked with the icons at Marvel and DC in various capacities over the years. What is it about superhero comics that lends themselves to parody so well?

Brandon: I don’t think what we’re doing is necessarily parody—it’s more taking what elements of superhero comics that are exciting and fantastic, and finding a different axis to spin the stories around. The wonder is there, the action is there, the drama, etc. but the landscape and the backdrop make this more of a sci-fi adventure than anything else.

Every story is going to introduce some new planet or some new adversary for Miranda to come up against, and just when you get used to what we’re showing you, it’s gone and we’ve moved onto the next story. The only way this property works is when new material in fired into the well constantly and that will be a natural function of all the stories being self-contained. You know that every issue is going to have a new set-up, character, and locale to dig into and explore, and we’re assuming this will naturally lend itself to somewhat experimental avenues of storytelling. Don’t stop moving, don’t stop thinking—so whatever of that vibe that owes itself to superhero fiction, so be it.

Lee: Yeah, I don’t see this as a parody in any way. I think, if anything, it takes what’s GREAT about superhero comics and shows that those things can work in many different ways, and in genres other than capes and tights.

Much has been made about Miranda being a rare African American lead in a comic, even debuting in Black History Month. Was that something you sought out or did you find yourselves receiving a lot of unexpected attention from the African American community?

Brandon: Well, Miranda being a black space heroine was a significant part of the original pitch and like it or not, this does make her and her book somewhat different from the majority of comics on store shelves. What we hope people realize is that “somewhat” does not mean “completely,” as it’s generally understood that books or movies that feature predominantly black cast members are classified as “black” products and looked upon as impenetrable to people that aren’t black. Which is hopelessly silly, but you have to acknowledge that feelings like this exist if you want to break down barriers. Miranda is designed to service anyone who enjoys high adventure, and if the fact that she is a strong, black female allows it to mean more to a certain neglected segment of the fanbase, then we’ve done our job.

Miranda launching at the end of Black History Month wasn’t something that was planned from my end, but it probably figured into Archaia’s publishing plans, and I think they’re anticipating a certain amount of interest from mainstream audiences and people that don’t go into comic shops every Wednesday. Who they suspect would be very interested in this if they could only find it. So ASP is investigating new avenues to get this in the hands of any people that would like to read it.

Lee: It’s funny. I sometimes, in my ignorance, forget what this book could mean for other people, other companies…readers. I’m a pasty white guy from rural America. I tend to like whatever is good, and ignore whatever isn’t, and I just generally assume that’s how everybody else operates. Then I’ll get a question like this and realize how foolish that can sound!

How do you hope this will inspire other comic companies to create more minority characters?

Brandon: That they go out and do it, without being afraid that the audience and the sales won’t support it. Launching anything that isn’t a known quantity is a substantial risk anyway, but people have been saying for years that “black books don’t sell,” or that “books with female leads don’t sell” and we want to present an avenue and a circumstance where this isn’t the least bit true. As with anything, only one of two people have to do something before it gets copied by everyone in sight, and I have no qualms with Miranda sparking a new resurgence by major companies to broaden the type of audiences they’re serving. And really, who can even predict something like that at this point. We hope that Miranda Mercury sells and we hope that if it does, people acknowledge what this just might suggest.

Lee: This is a copycat business. Look at all the zombie craziness that’s been going on. All it took was one book to set that trend off…so if Miranda can start a similar trend for minority characters, that wouldn’t be a bad thing at all. All that has to happen is for us to have a little success.

Brandon, you’ve been a columnist for a number of years in the comics community. Is it a struggle to write as a story teller and as a columnist simultaneously?

Brandon: Heh, it is recently. Now that the column is running at Newsarama, I’m back on the weekly grind and I keep telling people that weekly columns are a young man’s game. Only Augie over at CBR has continued to disprove this, but writing 2000 or so words of material on a weekly basis around a dayjob, whatever various scripts and press I’m working on, not to mention that ever necessary personal life, and it seems the minute I get one done, I have to start thinking about the next one. That said, there is a certain rhythm and momentum that soon develops, and the column is quickly becoming just another thing I do every week. If things go well for me in the coming months, I imagine I’ll only get busier, giving me much more fodder for the column, but less time to prepare it in. That’s the way it goes, so it’s best to just roll with it.

Lee, I have to ask you about the Black Canary Wedding Planner. That’s a pretty big deal. How did that come about exactly?

Lee: I think Jann Jones just got tired of sending rejection letters my way! She had actually been looking at my stuff over the years, and then it seemed the thing that really started to turn her in my favor a bit…were some Miranda Mercury pages I sent off just to show. I wasn’t even necessarily looking for work at that point, but the pages made it to Jann, and she started pushing my stuff around the DC offices a bit, showing it to other editors. And then, when this project came to her, she said I was the first guy she thought of, which I’m extremely grateful for. Honestly, that was a lot of fun. I got to work with Jann and J Torres, who is a great guy, and a really talented writer, so the experience was really, really positive, and is a big reason I’ve had the chance to do a bunch of Supergirl work lately.

Brandon, you’ve been documenting the development of Miranda for the past few months. It seems like quite a brave decision. Did you find you had a lot you needed to get off your chest as a writer making it in the comics industry? Or was it more of a case of letting other writers out there know what the entire process involved?

Brandon: A little of both. Ambidextrous started as something to help me break into the industry, while also serving as a chronicle of the overall “journey.” For years, this meant relating stories and experiences from trying to push my way into the Big Two by any means necessary, but now, it’s serving what I now understand is a greater good: letting people know exactly what it takes to put out a comic book. From the outside it looks fairly simple (at least it did to me). Someone writes a script, someone draws it and inks it, followed by colors, letters, etc. But the actual creation is only one element of the game, and neglects the marketing of the project, the promotion for the project, or any other of the numerous issues and concerns that’ll have to be addressed and accounted for.

My brief time in comics has only made me appreciate the process more, especially when it results in good comics, because there are so many things and people involved that it’s easy for something not to develop as well as you’d hoped. Doing it creator-owned has only intensified this appreciation. The potential payoff is much, much higher, but that’s something that seems well-deserved when weighing the amount of work and care that’s put into it.

Do you have any plans from Miranda beyond the initial 6 issues?

Brandon: Absolutely. If enough people are willing to support the book, then we’re willing to keep making it for them. Starting at issue 295 gives us the latitude to advance both backwards and forwards across the different ends of Miranda’s life and there are extensive plans for both. Once we get a couple months into the game, Archaia will know a lot more about how retailers and fans are responding to the material and we’ll have a better answer to this. But yeah, there’s no way that six issues are enough to contain Miranda Mercury…

Lee: Brandon and I have had a lot of conversations about what’s come before, and where this is all going, and I’m more excited about this book than ever. Plain and simple, no one’s taking this book from me. As long as there are Miranda Mercury comics, I intend to be the guy drawing them…

Wonder Woman Trailer & Toon News

The Wonder Woman animated project will be released in February next year. It’s written by comic scribe Gail Simone and features a great voice cast including Keri Russel as WW, Rosario Dawson as Artemis and Alfred Molina as war god Ares. The trailer was unveiled at Comic-Con, along with details on a host of other animated DVD projects, which you can see and read about here, including a possible CGI Kingdom Come film. Further Batman films, a Catwoman film and a Fourth World film with the New Gods are also possibilities. Superman: Doomsday, Justice League: New Frontier and Batman: Gotham Knight have kicked things off with a bang, and it looks like more exciting films will follow. And if that’s not enough, go here for BET’s faithful Marvel adaptation of Black Panther, debuting at the same time as WW.

It’s All About Superman

The first film I saw? Superman: The Movie. My first (and only) tattoo? Superman’s symbol. The pattern on the pyjamas I’m wearing right now? One guess. Yeah, I love Supes, and so do a bunch of other people all over the world. So here’s a tide of recent news all about the original and the best.

First up, is a great collection of new Superman costumes from fans across the globe. None of these will appear in the comics, but it’s just a bunch of artists re-designing Superman’s classic look as part of a competition on the always fun to look at Project Rooftop site. Comics writer Mark Waid and the staff at PR offer their comments for the numerous finalists. Each one is unique and unexpected. I can’t pick just one. While you’re there you can also check out past costume upgrades for other characters such as Robin, Wonder Woman, Iron Man and more. You could lose yourself at Project Rooftop and either become very jealous or very inspired.

Secondly, the savvy readers of the tremendous film mag, Empire have voted Big Blue the No. 1 superhero of all time. They have compiled a well-researched list of the 50 greatest comic book characters, but if you don’t want to read that many, counting down from no. 5. we have Spider-Man, Wolverine, John Constantine (from Hellblazer and the Keanu Reeves film, Constantine), Batman and Kal-El himself. The list is a good guide to a cavalcade of various characters with great art, background and handy facts about each one. A nice way to familiarise yourself with some perhaps unfamiliar heroes, or anti-heroes.

Finally, you can see actual game play from November’s Mortal Kombat vs DC Universe fighting game right here. With interesting character choices and some great visuals, Midway looks like they may have a winner on their hands.

Wonder Woman – Animated!

Here’s your first look at the Amazon herself. Keri Russell (MI:3) has been cast as the voice of Diana Prince and her lasso wielding alter ego, while Nathan Fillion (Firefly) is providing voice duties for pilot Steve Trevor, who crash lands on the Amazon’s hidden island. Lucky fella. Rosario Dawson plays rival Artemis (WW’s one-time replacement in the comics), Virginia Madsen is WW’s mum, Queen Hippolyta and Alfred Molina (Spider-Man 2’s Doctor Octopus) plays Ares, the god of war and all round bad dude. This follows DC Comics other direct-to-DVD features, Superman/Doomsday (which recounted the awesome Death of Superman tale in a more simplified manner), the 1940’s inspired Justice League: New Frontier and the just released Dark Knight film tie-in, Batman: Gotham Knight, by a unique handful of both Japanese and American creators.

Each of these films has a very different artistic style and each one is a great introduction to the sprawling cast of characters that make up the DC Universe. Each DVD also has its own handy documentary, and interviews with the writers and artists to give you a heads up about these characters. We don’t know much about this newest film, but before it is released in February of next year, I’m sure we’ll slowly find out more.

Hulk Jr. & Wolverine Jr.

Well, his actual name is Skaar, but he is certainly Hulk’s son. He is all grown up (which happened abnormally quickly) and is living on the prehistoric planet Sakaar, which a secret group of superheroes sent the Hulk to. Out of mind, out of sight was their plan. However, Hulk’s ship landed not on a lush planet, but a desolate one, where the Hulk became gladiator, king, father – in that order. He returned to earth to wreak havoc on those that flung him far, far away, then “died,” but his alter ego, Bruce Banner is still around (as a prisoner of S.H.I.E.L.D) The whole tale can be read in the Planet Hulk and World War Hulk collections.

They are well worth a read if you want to see what the Hulk is up to besides pining for Betty and running and growling, as seen in the recent film. Writer Greg Pak has had a lot to do with The Incredible Hulk series (now The Incredible Hercules) and WWH, and is primed to tell the tale of Hulk’s barbaric offspring and his destiny in a primitive, war loving land. Artist Ron Garney does a great job with the pencils as always, as you can see from these preview pages.

There is also a backup tale which lets you in on a few secrets regarding Skaar’s history, to get you up to speed.   Skaar: Son of Hulk # 1 may be hard to get a hold of, but #2 should be available from your local comics shop right now.

The Hulk’s not the only one with a son running around in the Marvel Universe though. Another popular cinematic hero has one too – good ol’ Wolvie. That’s right, the X-Men’s surliest member also has an even surlier son. Daken is the child of Wolvie and Itsu, his (now deceased) Japanese wife from many years ago. He’s basically a contract killer, was born in 1946, raised in Japan, and hates his father. Kids these days, huh? This month is also a great time to catch up on Daken’s origin too, in Wolverine: Origins #27, which is out July 30. It’s written by Daniel Way, with art by Stephen Segovia. Look for the cover with two men yelling at each other with their claws out.

Atomic Robo Volume 1

Atomic Robo made an impression on the comics scene last year the same way he does in this story; packed with action and pleasant surprises. From new publisher, Red 5 who seem to be picking their projects wisely, this series is the ideal gateway title. If you’ve been away from comics for a while with all the soap opera spandex stories, or the every increasing adult tales wrapped in seemingly child-like packages, then you need to do yourself a favour. You need to buy Atomic Robo Vol. 1. It will renew your love for the medium and give you faith in its future. Books that are simply fun and that can be shared with the whole family are a rarity on today’s stands. Robo is a new creation, yet he collates the best bits of pulp adventurers as well as the fun of early Savage Dragon and the actiony wit of Hellboy (the movie version).

We discover that Atomic Robo was created by actual genius Nikola Tesla in 1923 and has been serving the U.S government since then. He’s basically a one-man army. Like Captain America, but , y’know a robot, and with a sense of humour.

He fights Nazis (though they’re not referred to as such) giant ants in the Reno desert (possibly mutated by the growing field of “imaginary physics”), walking pyramids and more.

The stories are set up nicely as we go from the present where Robo and his team fight the weird monstrosity of the day, to times in years previous and learn of the friends he’s lost along the way. An ageless robot who’s passing 80 can not help but deal with real emotions and Clevenger show this side with a clarity equal to the humourous action. This book collects the first six issues, plus four extra short back-up tales by various artists, the covers of the issues, a gallery of Robo by even more artists and a look at the early concept sketches of the character from Weneger. And if that’s not enough, there’s also a two page look at Atomic Robo’s technically advanced components. All these extras just make a neat 180+ page book even neater.

Robo’s bickering Action Science League offer some humour but Robo’s the funny one of the bunch and has all the quips straight out of a cheesy 80s action film. Even real-life figures like Carl Sagan and Stephen Hawking manage to make an impression as Robo ventures to Mars for the first time to aid NASA in their research (and finds the worst enemy man can face-boredom!) Artist Scott Weneger can draw character reactions, dark machinery, underground bases and scary creatures all with equal skill. His lines may seem simple, but don’t be deceived. It takes effort to make it look effortless and it is awfully pretty to look at. Coupled with writer Brian Clevenger’s fast paced script it all feels like a pulpy Bond film that doesn’t take itself too seriously.

Clevenger and Weneger seem to come from the same school as myself; the School of Saturday Morning Cartoons. They aced their class in action that makes you cheer and characters that make you smile. Now they’re the teachers. So sit up, and pay attention.

Comic Previews

Not previews of comics, but if you want some, here you go.

As promised, after looking at all the cool novelties and assorted strangeness that the monthly catalogue Previews offers up, now we’ll have a look at comics. Comics make up the bulk of the roughly 500-600 glorious pages of each edition of Previews. These are broken down into the main publishers, such as Dark Horse and DC, while Marvel get their own because their books are so awesome that they need a separate tome so as not to be infected by the sub-par efforts of their competition. By the way, what you just read was a sweet use of sarcasm. Let’s look at some new books perfect for new readers.

Well, first up, I must get my hands on the Joker HC. Timed well to coincide with The Dark Knight, this 128 pager won’t come out until October, but the movie publicity will surely get many people ordering it. This hardcover book by writer Brian Azzarello and artist Lee Bermejo is a thematic follow-up to their previous mini-series, Lex Luthor: Man of Steel, that gave readers a Lex-perspective on the Last Son of Krypton. Now, it’s Joker’s turn. With Gotham being shared by a range of mob guys and costumed freaks, the Joker gets jealous. He wants his city back, and he’s not willing to share. With Azzarello’s gritty story telling and Bermejo’s creepily realistic visuals, this should be a very good tale.

Image Comics have really expanded their publishing scope over the last few years, going beyond just superheroes and giving us every genre imaginable. Four Eyes is a good example. It’s a new on-going series set in 1930s Brooklyn where a desperate boy wants to aid his mother during the Great Depression. But no! This is not some hard-luck story (well , maybe it is) but it also involves well-trained dragons fighting each other. Sounds like an interesting combo. I’ve been a fan of writer Joe Kelly since his days on Action Comics scribing Superman and Max Fiumara’s art as seen in the sample pages in Previews looks action packed and intense.

Finally (though I’ve actually ordered much more than these 3 books) is Ursa Minors! Volume 1:The Collected, Wait-For-The-Trade Edition from Amaze Ink/Slave Labor Graphics. With a nifty name that long it’s got my attention. I have heard of this series before however and thought I’d do what the title suggested, and wait for the Trade, which collects the black and white four issue mini-series in 112 pages. It’s about three bears with hi-tech suits who aren’t really interested in being heroic, but would rather  focus on, “comics, beer and comics about beer.” By Neil Kleid, Paul Cote and Fernando Pinto. I hope it makes me laugh.

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